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the guilds

Guilds should move again in 0 days, 12h 37m

Allurists Guild 1SE of Maple and 66th3 days, 11h 19m 52sThe Ferrymen
Allurists Guild 2SE of Anguish and 62nd3 days, 11h 19m 41sThe Ferrymen
Allurists Guild 3SE of Zelkova and 55th3 days, 11h 19m 32sThe Ferrymen
Empaths Guild 1SE of Lead and 61st3 days, 11h 19m 25sThe Ferrymen
Empaths Guild 2SE of Turquoise and 60th2 days, 08h 51m 45sThe Ferrymen
Empaths Guild 3SE of Amethyst and 81st3 days, 11h 19m 02sThe Ferrymen
Immolators Guild 1SE of Nightingale and 24th3 days, 11h 18m 54sThe Ferrymen
Immolators Guild 2SE of Umbrella and 36th3 days, 11h 18m 47sThe Ferrymen
Immolators Guild 3SE of Cobalt and 67th3 days, 11h 18m 39sThe Ferrymen
Thieves Guild 1SE of Fir and 41st3 days, 11h 18m 08sThe Ferrymen
Thieves Guild 2SE of Jet and 23rd3 days, 11h 17m 59sThe Ferrymen
Thieves Guild 3SE of Dogwood and 70th3 days, 11h 17m 50sThe Ferrymen
Travellers Guild 1SE of Pilchard and 3rd3 days, 11h 17m 28sThe Ferrymen
Travellers Guild 2SE of Killjoy and 76th3 days, 11h 17m 20sThe Ferrymen
Travellers Guild 3SE of Uranium and 64th3 days, 11h 17m 10sThe Ferrymen
the shops

Shops should move again in 11h 16m

ScrollworksSE of Malaise and 38th00h 18m 00sSemaj
hunters & objects

Remember: hunters & objects might have changed shortly after posting was submitted!

Apologies, currently no hunter or object spottings were reported.
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pints of blood spilled since Nov 2005
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